CG101: (2nd Edition)
A Computer Graphics Industry Reference
 






   Up to date company histories
   New “insider” details and behind the scenes info 
   Hundreds of updated product entries and web links
   New color photos

Look inside
http://www.amazon.com/gp/reader/0977871002/ref=sib_dp_pt/102-7764842-0215311#reader-linkshapeimage_1_link_0

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The one book everyone needs
Eight years after the sold out first edition, and follow-up special Japanese version, CG101 has been completely revised and updated for 2007 by author Terrence Masson. By now a common sight on desks all over the world at major studios and schools alike, CG101's history has been exhaustively researched for accurate and up-to-date insider info. Tips for students on how to get into the biz, never before seen color photos and hundreds of unique first hand stories (like how Pixar got its name) .. It's all in CG101, 2nd Edition; an indispensable companion for producers, students and CG veterans alike.
“Good job! I particularly liked it that you put in many little side bar anecdotes. It makes historical things come alive.”
 
Thanks,
Ed
 
(Ed Catmull
President of Disney Animation and Pixar)
 
***
“”It ROCKS!! It’s the most concise overview of CG to date. If I had to assign one book as a guide to the world of computer graphics it would be this.”
 
Bob
 
(Bob Hoffman
Technicolor Vice President of Marketing)
A book by Terrence Masson
Published by Digital Fauxtography Inc.
500 pages. Many full color photos and illustrations.
ISBN# 0-9778710-0-2
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